Blender Instructions NOTE: To obtain maximal results, Blender is to be used after MeshLab. IMPORTING INTO BLENDER (obj) 1. Open Blender and exit out of the initial pop-up box by clicking elsewhere on the screen. ￼￼2. There will be a cube, pyramid, line and a grid present. Objects can be deleted. To delete, right click the objects (so they are highlighted orange), and press “delete” on your keyboard. The grid cannot be deleted, but it will not be seen when the objects are imported.